The Innovate Gateway, August/September 2005, Volume 1, Issue 6

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This Aug/Sep 05 issue of Innovate focuses on the role of video game technology in current and future educational settings. I'm sure Darren will find it useful. Blog it first ;-)

Articles within:

What Would a State of the Art Instructional Video Game Look Like?
by J. P. Gee

Epistemic Games by David Williamson Shaffer

What Can K-12 School Leaders Learn from Video Games and Gaming? by Richard Halverson

simSchool: The Game of Teaching by Melanie Zibit and David Gibson

Changing the Game: What Happens When Video Games Enter the Classroom? by Kurt Squire

Game-Informed Learning: Applying Computer Game Processes to Higher Education by Michael Begg, David Dewhurst, and Hamish Macleod

The Design of Advanced Learning Engines: An Interview with Clark Aldrich
by Joel Foreman and Clark Aldrich

Places to Go: Apolyton
by Stephen Downes

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